Two years ago, I wrote Twenty Four. I didn't write a Twenty Five because much of last year was a continuation. Now, two years later, I'm ready to give an update on my life, my feelings, and my mindset.
Cooking & 3D Modeling
These are the skills I primarily focused on between 2016 - 2018.
I've made progress on them to where I feel comfortable saying "I can cook" and "I can do hard surface modeling." As someone who tends to generalize rather than specialize, I've drawn my lines - I've reached Read more [...]
As a card game designer, it's my duty to stay up to date on other card games and to bring some of their funnest mechanics into Zems. Here, I discuss some of these mechanics and how we might adapt them into our own game. Read more [...]
I completed most of the items on my August tenlist. In this post, I discuss what happened with each individual item and also share my September tenlist.
August 2014 Tenlist
1. Pass Sociology 140. [Completed?]
This one is kind of funny, since I'm pretty sure I passed the class but grades have still not been posted yet. Meanwhile, the next semester at Cal has started and if for some odd reason I didn't pass the class, that means I'm going to miss weeks of instruction for any class I would have Read more [...]
I quit doing the tenlist thing a long time ago. I think I know the reason why - the end of the season comes around, and I realize I've only accomplished 2/3 of the things I listed. I end up moving 1/3 of the list to the next season, leaving me feeling like I'm behind when setting goals like this. I'm sure I'm not the only one who makes a list of ten goals constantly, but I'm sure setting seasonal goals without intermediary steps breaks the concept in some way since it's based on agile methodology to some extent. I'm going to revisit the tenlist idea, except this time drastically shorten the timetable to only one month. Read more [...]
There's a lot of card games that offer users flexibility in deck construction and strategy, but a lot of viability boils down to whether a certain strategy (archetype) is supported well enough that it isn't heavily based on variance or mistakes from the opponent. In this post, I talk about the archetypes I have played with or against in Magic: the Gathering and which ones I want to actively support in Zems. Read more [...]